Wednesday 12 October 2011

Final Sequence

For my final set of images I've added U.V. paint to a glass of water. That significant line in the story, 'light is like water' is really interesting and I wanted to get the light to move like water.
I think all four ideas could do with some work but I'm interested to see what the next part of the brief is and how we can work with this theme in motion.

'Light is like Water' - Motion

Over the summer I started a folder containing any interesting images that I thought might be useful one day. When I read the phrase: 'light is like water' and started to think of ways I could work with it, I remembered I had filmed sunlight reflecting off the pool water while on holiday.
I imported the video into Adobe After Effects and decided to try and highlight the light from the background. What I ended up with was this short clip which shows how light can move like water.
As far as the 5 sequential images go, I think I might just take screen shots at 5 intervals. I think in the next part of the brief we are going to be dealing with motion a lot more so its a good starting point.

- After uploading the video I noticed at 0:05 I've missed a bit of the pool edge while rotoscoping! Good job I'm only handing in the screen shots.

Sequence Experimentation

I spent most of today in the studio, working on the 4 sequences for Advanced Digital Communication. I brainstormed a few ideas last night and looked into the 'magical realism' genre a bit more.

One idea was to try and portray deep water as a sequence. The further down you go, the darker it gets as light doesn't travel to the deepest parts of the sea. The photo has come out quite dark, I'll try get a better quality version later.
Next I tried to manipulate the text from the short story. I printed out my chosen paragraph and placed it into a dish full of water. I then took a 'burst' shot with the SLR while flicking the water to cause ripples.
I'm very happy with the way this one turned out, I've inverted the image to make the type wight and resemble light a bit more.

Tuesday 11 October 2011

'Light is like Water' - Gabriel Garcia Marquez

So the short story I'm working is 'light is like water' by Gabriel Garcia Marquez a columbian novelist, short story writer, screenwriter and journalist.
It is a piece of literature from a genre known as 'Magic Realism'. Normally read at an intensified level, the reader must let go of preexisting ideas of conventional story telling. The plots tend to advance in a nonlinear time structure (portrayed out of chronological order).

This nonlinear format is said to mimic that of the human memory recall process. Narration of images in a comic book is said to be nonlinear because it relies on the readers' choices and interactions.

Websites are also forms of nonlinear narratives. They allow the audience to interact with the story through links, images, videos and audio.

This train of thought has lead me back to the 'Advanced Digital Communication' module and interactive graphics.

Arcade Fire have an interactive music video, Neon Bible, which is quite an interesting concept. Public Secrets is also an interesting website which has interactive sequential elements. Nonlinear and interactive games are becoming more common recently as well, games in which there are multiple paths and endings to choose from.

'Gather No Moss'

Today we started a new module entitled 'Advanced Digital Communication'. From the looks of it we are going to be heavily focused on motion, sequential and interactive elements of design.

In the first section, 'Gather No Moss', we were given 3 short stories to read and interpret. After choosing one of the stories we must then create 4 sets of 5 sequential images (20 images in total). These images have to portray the themes from a selected paragraph, the tone of the writing, the atmosphere created by the author and so on.

I decided to go for 'Light is like water' by Gabriel Garcia Marquez because his writing was very descriptive, imaginative and created a strong image in my mind. There is a lot of visual references I can work from to help communicate these themes visually.
This sections title, 'Gather No Moss' is taken from the proverb:
 'A rolling stone gathers no moss'
created by Publilius Syrus and implies that the lecturers want us to keep moving, keep being creative and keep thinking of new ideas.